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Six months later, it hit two million users, and three months after that, it hit three million. Nexon made a minority investment in Fantage and signed the rights to become the publisher of the site in Europe and Japan.Ī year after the launch, the site hit a million registered users. They signed up Nexon, the South Korean online game publisher that has made huge hits such as Maplestory, as a strategic partner. There are no ads, since parents don’t like advertisers selling stuff to their children. They started a premium membership that cost $5.99 a month. By May, the site had grown to 30,000 to 40,000 users. They created all sorts of clothing and accessories for the kids to choose from.
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The site was built on Adobe Flash, with no download required. They launched the free beta site in April, 2008. It’s a lot like the imagery in Gaia Online. And they can glide around on an air board. They can do three gestures: wink, wave, and cry. The characters have big heads, big eyes, and small bodies. The art is based on cute Japanese anime style, but with distinctly American twists. Then they created what would become Fantage, (short for Fantastic Age) a fantasy world modeled after Disney’s Club Penguin.Īs a web-connected virtual world, Fantage is a place where kids could create cartoon-like avatars and dress them up, chat with friends, and play simple games. After a few months, they showed it to a focus groups of kids, who hated it.
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Next, they decided to build a virtual world with built-in games for young kids. First, they tried an online math web site. They hired some contract programmers and decided to build a site focused on online education. This was Hwang’s third startup and Bae’s second. They started their company in January, 2007, in Palisades Park, N.J. From their experience in that market, they learned the virtue of patience and experimentation. Bae and co-founder David Hwang were steeped in Korean online games. We noted earlier this year that there are 200 kids virtual worlds in development Fantage has made it farther than most of them, but it still has a ways to go to catch up to the likes of Disney’s Club Penguin. It will also become a rarity among such sites: a profitable one. If the site keeps on growing, it will be a contender in the growing market for kids virtual world sites. And they did so just by observing kids, building what they like, and starting over when things didn’t work, said Peter Bae, vice president of marketing, in an interview. The company has managed to do what lots of other kids sites have failed to do: get an audience by offering fun games and social activities in a safe, parent-friendly setting. Today, it is formally launching its web site. While many kids virtual worlds have come and gone, Fantage has quietly built an audience of 3 million registered users. Fantage launched in 2008īecause of this two guys, Down here is the story | The combination of social gaming, education, advanced customization, and safety makes Fantage a unique experience for children. Children can also use Fantage to learn new social skills and play enriching educational games.
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No car limits.This is bound to be the fastest road racing series in all of is a virtual world for children where they can play, socialize, and learn in a safe and exciting online environment! Players can explore the world with their own personal avatar, which they can customize by choosing distinctive features, hairstyles, and clothing. Open top LMP cars fully upgraded and tuned to X Class/000 PI, will thunder around five real world US circuits. As long as the car had two seats and bodywork enclosing the wheels, and met basic safety standards, it was legal The Group 7 category was essentially a Formula Libre for sports cars the regulations were minimal and permitted unlimited engine sizes (and allowed turbocharging and supercharging), virtually unrestricted aerodynamics, and were as close as any major international racing series ever got to anything goes. The Series was governed by rules called out under the FIA Group 7 category with unrestricted engine capacity and few other technical restrictions. The series was initially sponsored by Johnson Wax. Can-Am started out as a race series for Group 7 sports racers with two races in Canada (Can) and four races in the United States of America (Am).